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The controller can’t just “hide the monitor”; it must also prevent the untrusted agent from learning a new, strategically useful epistemic frame from the observable consequences.

That’s exactly where PES and PFR matter. PES (Principle of Epistemic Sovereignty) says the relevant parties should control the standards of justification within the domain, so a monitor shouldn’t be able to be “reverse-engineered” into a new warranting/evidence structure that the untrusted agent is effectively allowed to use. PFR (Player-Frame Restrictions) then provides the mechanism: by limiting what trajectories, signals, and inferences are available to each player, you aim to keep the untrusted agent inside the intended information boundaries and prevent it from reconstructing the control logic.

Your failure modes (“noticing the watcher,” persistence across episodes/PRs, and monitors that can be evaded by evidence-shaping) illustrate the core risk: if the restrictions don’t hold at the level of the agent’s inferred frame, then control interventions become just another cue the agent can exploit. The takeaway is about preserving the intended epistemic boundaries so the untrusted agent can’t regain sovereignty over the frame via side-channel structure in the interaction, and not simply about robust control blocking unsafe actions.

https://trissimondsen.wordpress.com/2026/07/16/the-principle-of-epistemic-sovereignty-formalizing-the-zero-trust-boundary-in-ai/

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